🍹Early to RISA 🧉@sh.itjust.worksM to Greentext@sh.itjust.works · 19 hours agoAnon enjoys lifesh.itjust.worksimagemessage-square11fedilinkarrow-up1209arrow-down111cross-posted to: wholesomegreentext@sh.itjust.works
arrow-up1198arrow-down1imageAnon enjoys lifesh.itjust.works🍹Early to RISA 🧉@sh.itjust.worksM to Greentext@sh.itjust.works · 19 hours agomessage-square11fedilinkcross-posted to: wholesomegreentext@sh.itjust.works
minus-squareblandfordforeverlinkfedilinkarrow-up20arrow-down3·17 hours agoThat’s that evolutionary programming kicking in, convincing you to slave away with the goal of increasing the survival rate of your offspring. I’m not saying it’s good or bad. I’m just saying that your’e a machine and this affects your program: If(havebaby=true){parentalmotivation++}
minus-squaredudinax@programming.devlinkfedilinkarrow-up1·7 hours agoFollowing the lifecycle of the species is one path towards an ok life.
minus-squareZagorath@aussie.zonelinkfedilinkEnglisharrow-up6·17 hours agoThat’s going to always increase parentalmotivation.
That’s that evolutionary programming kicking in, convincing you to slave away with the goal of increasing the survival rate of your offspring.
I’m not saying it’s good or bad. I’m just saying that your’e a machine and this affects your program:
If(havebaby=true){parentalmotivation++}
Following the lifecycle of the species is one path towards an ok life.
That’s going to always increase parentalmotivation.
Oh, maybe I wanted to use ==
Like
if(true)
but with side effects.