Cloud Imperium Games, the developer of Star Citizen, has mandated its developers to work seven days a week to meet deadlines for Citizencon on October 19th.

  • intensely_human
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    3 hours ago

    The time off should be well over the amount of extra weekend time, to account for the nonlinear negative effects of going 14 days on.

    Like each weekend worked should yield a week of PTO.

    And it should be an optional trade.