• Ananace@lemmy.ananace.dev
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    7 months ago

    People love to complain about CMake, often with valid complaints as well. But it - to this day - remains the only build system where I’ll actually trust a project when they say they are cross-platform.

    Being the Windows maintainer for OpenMW, it used to be absolute hell back a decade and half ago when an indirect dependency changed - and used something like SCons or Premake while claiming to be “cross-platform”, used to be that I had to write my own build solutions for Windows since it was all hardcoded against Linux paths and libraries.

    CMake might not be the coolest, most hip, build system, but it delivers on actually letting you build your software regardless of platform. So it remains my go-to for whenever I need to actually build something that’s supposed to be used.
    For personal things I still often hack together a couple of Makefiles though, it’s just a lot faster to do.

    • uis@lemmy.world
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      7 months ago

      CMake and meson aren’t build systems, they are generators. If you want to use Ninja, just add -G Ninja.

  • riodoro1@lemmy.world
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    7 months ago

    CMake has been around forever and is flexible enough to build really complex software. You just need to pull out enough hair when you want it to do something.

  • 2xsaiko@discuss.tchncs.de
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    7 months ago

    One of these is not like the others (and it’s not CMake).

    Also, the syntax is absolutely mental but I like CMake :V

  • mvirts@lemmy.world
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    7 months ago

    I ❤️ cmake

    Probably because I’ve never developed with ninja or meson 😹

  • spacesweedkid27 @lemmy.world
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    7 months ago

    I fucking hate building tools or package managers like maven because I am too lazy too learn on how to use them.

    Not at all are they intentional.

    I will just copy the source or some precompiled library from a git and embedd in my project. Try and stop me.

    • lolcatnip@reddthat.com
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      7 months ago

      If you’re compiling something huge like Chrome, having a separate compilation stage for the build files makes sense. For a normal sized project it’s overkill.