• liquidparasyte@pawb.social
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        4 months ago

        No clue, but VM gaming (Windows on Linux) last I heard was a royal pain.

        Wine/Proton, however, funnily enough…might work. Or at least, Valve is interested in it working.

            • liquidparasyte@pawb.social
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              4 months ago

              Apparently GameGuard is the type of anticheat that’s fine with the way other anti cheats have been made available on Linux; i.e. giving kernel-level calls the ol run around to userspace and pretending it’s Windows behavior. which is incredibly funny

              Hopefully NProtect doesn’t go after Riot Games’ approach and make their product like Vanguard, which isn’t defeated so easily.

            • Glitchington@lemmy.world
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              4 months ago

              So this comment made me do some research.

              https://partner.steamgames.com/doc/steamdeck/proton

              Under “Known Proton Issues” the point “Anti cheat”. Seems like there is a user-space solution for Proton, avoiding the need for a kernel-space anti cheat.

              It’s not perfect, and be as paranoid as you see appropriate, but I’m a bit relieved to have found that info. Another win for Proton in my book.

            • yggstyle@lemmy.world
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              4 months ago

              In some cases it fails to run properly which can and does flag users as cheaters. I’ve had a few long back and forths with a few different support teams to get accounts unbanned for exactly that.

  • NeryK@sh.itjust.works
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    4 months ago

    I mean… Nothing is stopping people from setting up ad-hoc PvP matches, is there ? I think Magicka PvP started as a grassroots thing back in the day, before there even were proper arenas in the game.

    • Exocrinous
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      4 months ago

      Magicka PvP started the minute the first player figured out how to use a fire spell

    • Glitchington@lemmy.world
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      4 months ago

      Not every game needs PvP. Helldivers is more of a wave shooter with it’s design intent, so players are scaled to numerous weaker foes, not other players. Balancing for PvP would be a pain, and unnecessary since there are a ton of PvP third-person shooters already.