Capcom is keeping online statistics for Resident Evil 4, including the number of players who have tried or played through the free VR mode with PSVR 2. Participation in the data survey is voluntary.

There are currently 99,945 PSVR 2 players, which is 1.57 percent of all RE4 players according to the stats. The 100,000 player mark is expected to be reached today.

Resident Evil 4 was released on March 24, 2023 and is available for a variety of platforms. The free VR mode for the PS5 version of the game followed on December 8, 2023 and was one of the biggest highlights of the past year for PSVR 2.

More than 7 million copies of Resident Evil 4 were sold in one year, Capcom recently announced. Since 1.57 percent of the total buyer base actually equates to about 100,000 players, the statistic should be fairly accurate.

  • @zipzoopaboop@lemmynsfw.com
    link
    fedilink
    English
    142 months ago

    Maybe because it’s crazy expensive, restricted to one platform and doesn’t support the library of early adopters of psvr1

    • @fer0n@lemmy.worldM
      link
      fedilink
      English
      22 months ago

      That certainly doesn’t help, but I also don’t think it’s likely that a successful flatscreen game with a VR mod has a large percentage of VR players. The number of people that own a headset is just so much smaller (on Steam it’s around 2%, the RE4 percentage is even less). Even if everyone had a headset, I think many people would still play it flat (motion sickness, setup friction, comfort, etc). I personally haven’t touched a flatscreen game in around 3 years, though.

      • @SkyezOpen@lemmy.world
        link
        fedilink
        English
        12 months ago

        Flatscreen ports to vr are generally dogshit as well. The only exceptions are probably flight and driving sims.

        • @fer0n@lemmy.worldM
          link
          fedilink
          English
          12 months ago

          Yeah, I’m not a huge fan of ports either. RE8 was way better than I expected it to be, though. As you said, for driving games it doesn’t even make a difference, gran turismo was great. RE from the ground up made for VR would probably still be way better, but looking at the numbers I don’t blame them for making a port instead. I don’t think the numbers would’ve changed drastically with a native release, but who knows.