Jyamma Games has “officially apologised to the Xbox community” after deciding not to release the soulslike Enotria: The Last Song on Xbox in order to ensure a “superior experience” for players on PC and PS5.

In a press statement, CEO Giacomo Greco apologised for taking so long to tell Xbox players that the game would not be coming to Xbox Series X/S, saying it was a “choice that has just been made” and that “making the release on all platforms would lead to a decrease in the overall quality of the product and a further delay of the same”.

“I want you to know that the delay caused by the launch on the same date of [Elden Ring’s DLC] gave us the opportunity to take more time to further improve the product, this led to raising the bar and, as CEO, I’m responsible for the final quality of the product,” Greco said.

  • Neato@ttrpg.network
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    8 months ago

    I wonder if this is because the S can’t handle it. It’s also why bg3 was delayed on Xbox so long: they gavya dial release requirement that they eventually rescinded because bg3 couldn’t run on the S.