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Joined 1 year ago
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Cake day: June 22nd, 2023

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  • As a counter example my wife and I have separate rooms and some hobbies that we don’t share…and it’s amazing. She’s still my best friend, we still hang out every day, we still do the dirty, we’re still very much in love…we just realized that we both love some degree of personal space, personal time when necessary, and sleep 10x better in separate rooms. I think we still fit the idea of “best friends doing life together” despite not wanting that 24/7 always together lifestyle.




    1. Take dog that’s not well trained to a pheasant hunt.
    2. Get mad at dog for not being a well-trained pheasant hunting dog.
    3. Realize you don’t have enough cages to take all the dogs back safely. Leave the untrained dog in the back of your truck hoping it jumps out and dies or runs away because you’re mad at it.
    4. Stop by a friend with chickens. OMG the untrained dog that was left unsecured in the back of your truck that you’ve been teaching to hunt birds has killed some chickens.
    5. Shoot the dog because you’re angry.
    6. Shoot a goat as well because you’re already on a rampage and hate it too.






  • People in this thread don’t seem to understand how anti big business the FTC has been since Lina Khan was appointed. These reports are meant to be used by congress to help guide real policy. It’s one thing to just assume social media is violating privacy, it’s another thing to have a facts-based report on exactly what is currently happening.

    Of course the FTC needs new laws to do any enforcement and there’s probably not enough anti corporation politicians to pass laws that give them real teeth on data privacy issues.




  • I think “cause” is a little bit of a strong word here unless there are studies I haven’t seen. The studies I’ve read are about correlation between simulated gambling and problem gambling. A child who spends a lot of time on simulated casino games is more likely to problematic gamble as an adult - but that’s not a causal link. The child could like the simulated gambling and real gambling because they were already predisposed to gambling in general.

    The problem with loot boxes and micro-transactions tied to chance is they let kids actually problematic gamble. And this lootbox/real world money style of gambling is also correlated with problematic gambling in adulthood yet they’re being left at mature instead of 18+. It really doesn’t make sense treating simulated only gambling harsher.



  • While I’m happy they’re doing something, they got it backwards. In my opinion games that have simulated gambling but don’t take any real world money should be mature (age 15 suggested) or even unregulated, and games that have real world money that control an element of chance should be 18+ (legally required).

    Here’s some games/series that would be 18+ if released under this law: Pokemon Red and Blue, Ni No Kuni, Knights of the Old Republic, Witcher, Yakuza, Fallout New Vegas, Dragon Quest, Final Fantasy, Fable, Mass Effect, Jade Empire, many more.

    Simulated gambling isn’t really a problem it’s the real world money tied to elements of chance that’s the problem.