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Cake day: December 22nd, 2023

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  • I dropped Pillars of Eternity II: Deadfire for the time being. It’s good, but I just don’t feel it right now. The ship travel does suck though.

    Then more coop Baldur’s Gate 3. We are now in Act 3, about to go into the city.

    BG3 is part of the reason I stopped playing Pillars 2, since I got a lot more into it than I thought. That’s why I started another solo run, trying to make it through Honor Mode. So far, I died twice in Act 1. First time was the three Intellect Devourers shortly after the tutorial. Second time was to the Gnolls that siege the two dudes in a cave. That one, I could have survived, but did some dumb misplays and paid the price. The current run is going pretty good, although I had some really close moments. The Spectator fight almost took out my party, same with the Robots in the Underdark Tower. If I die again, I’ll probably change to a custom difficulty, where I can save, just to learn the game and fights more, before I try again. I severely overestimated my game knowledge.

    I also beat Windblown a few more times, and moved up to the final difficulty, but barely did any attempts since then.






  • I am of the opinion that DLSS and FSR is an admission of failure by GPU engineers that they are not capable,–so far,-- to design a GPU that does 4K 160fps with psycho raytracing on, zero upscaling, zero frame generation.

    How is it an admission of faliure? They probably can design a GPU for that, but do you want to pay hundreds of thousands, because the chip uses a full silicon wafer?

    Do you think NVIDIA or AMD should have sat on that technology for decades, until it’s good enough for 4k 144fps? Then you would probably say, it’s not good enough, because it can’t do 8k 144fps. Also, why 4k as your arbitrary limit? Most people are still on 1080p. So why not just say it’s good enough, when the hardware can do 1080p 60fps.

    I suspect that the 5090 will be the first card to do 1440p with psycho raytracing at 144 fps without DLSS enabled.

    Definitely not, since it can’t even do 30fps in 4k, with all the bells and whistles and no DLSS. 1440p ist probably not even gonna be 60fps.

    There’s something about Reflex 2 that is bothering me or concerning me, but I have no clue what it is.

    What? I’m pretty sure the technology they’re using, Frame Warping, has been around for years, and it’s used in VR, so you can just look that up and see what it does.










  • I unlocked the final difficulty in Windblown. However, I’m gonna play the previous one a bit more, to get some more reps, since the stat increase for enemies seems just insane.

    Then I played more Pillars of Eternity: Deadfire. While the game is good, it took me a while to get into it. I don’t like getting around with the ship, it’s just super tedious. When you don’t enable enemy scaling, the world is also full of enemies, that are far too strong for you (I did beat some fights, the game said are probably too difficult). Now, after 25h I’m level 10, can do more stuff, and it’s getting more interesting.

    Finally, my friend and I continued our Baldur’s Gate 3 coop run, and we just made it to Act 3. Because this is a Dark Urge run, and we are pretty much killing everything, there was a bunch of stuff we couldn’t do in Act 2, so it felt a bit short (except for our month break or something), although we did spend a lot of time in combat.