SagXDM to balatro • 14 days agoSolo dev behind roguelike hit Balatro expected to sell "maybe 10 copies" and go back to their IT job - but they went on to sell one million copies insteadwww.gamesradar.commessage-square4arrow-up1126arrow-down11
arrow-up1125arrow-down1external-linkSolo dev behind roguelike hit Balatro expected to sell "maybe 10 copies" and go back to their IT job - but they went on to sell one million copies insteadwww.gamesradar.comSagXDM to balatro • 14 days agomessage-square4
minus-squareSagXDOPMlink26•14 days agoI can’t fucking imagine that a game more addictive than drugs is not gonna success.
minus-square@optissima@lemmy.worldlinkfedilink5•13 days agoI surprised he was able to release it, I wouldn’t have time with all my balatro games.
I can’t fucking imagine that a game more addictive than drugs is not gonna success.
I surprised he was able to release it, I wouldn’t have time with all my balatro games.