When Bloomberg reported that Spotify would be upping the cost of its premium subscription from $9.99 to $10.99, and including 15 hours of audiobooks per month in the U.S., the change sounded like a win for songwriters and publishers. Higher subscription prices typically equate to a bump in U.S. mechanical royalties — but not this time.

By adding audiobooks into Spotify’s premium tier, the streaming service now claims it qualifies to pay a discounted “bundle” rate to songwriters for premium streams, given Spotify now has to pay licensing for both books and music from the same price tag — which will only be a dollar higher than when music was the only premium offering. Additionally, Spotify will reclassify its duo and family subscription plans as bundles as well.

  • Underwaterbob
    link
    fedilink
    English
    arrow-up
    4
    ·
    2 months ago

    I’m in a similar boat, but I never feel fully satisfied to release a song (probably cuz I am a hobbyist and I suck lol).

    There’s never a better time to put yourself out there! I resisted it for twenty years. My most “successful” release is one of my least polished tracks. I recorded it just out of university on a Pentium with a stolen microphone, pirated software, a freebie guitar, and a ZOOM 505. It’s got 4 million listens and is responsible for half my income. By comparison, I’ve released stuff that I think sounds like it was professionally recorded in a studio that no one listens to.

    • GreatAlbatross@feddit.uk
      link
      fedilink
      English
      arrow-up
      6
      ·
      2 months ago

      It’s funny like that, isn’t it?

      You catch lightning in a bottle in 5 minutes using Reaper, then spend 100x the time on another song that just vanishes.

      Peaches most popular song was a tape recording off the sound desk in a German bar.

      • Underwaterbob
        link
        fedilink
        English
        arrow-up
        5
        ·
        2 months ago

        Yep.

        Another one of my most popular tracks is an atonal hour-and-twenty-minutes of cubic spline curves, granular synthesis, and other assorted noises I programmed in Csound.