Huge W. Maybe the Stop Killing Games campaign, combined with some very real market realities, will save more games like this from companies with the liberty to do so. Unfortunately, it sounds like multiplayer will likely still depend on Steam servers rather than supporting LAN (I’d be happy to be proven wrong), but this is way better than the game just dying.

  • @illi
    link
    English
    118 days ago

    Whelp. The MMO lite aspects are what made me interested.

      • @scala@lemmy.ml
        link
        fedilink
        English
        218 days ago

        No more matchmaking/lobby’s. No more in-game store/MTX/battle pass Only solo/peer to peer/local game.

        • @ampersandrew@lemmy.worldOP
          link
          fedilink
          English
          318 days ago

          No, I meant things that people would miss. I guess matchmaking fits that bill, but we’ll have to see what it looks like outside of direct invites once this new version exists. Each platform provides free matchmaking services, so I’d be surprised if it didn’t exist at all.

      • @illi
        link
        English
        118 days ago

        Well the MMO aspects. It is now single player game with optional co-op.

        Nothing against single payer games. I just love me some MMO/MMO lite games.

          • @illi
            link
            English
            118 days ago

            You are asking if it could be same experience as an MMO-lite without being online. Think about it.

            Core gameplay will stay, yes. And sounds like they changed quite a bit. But if you were promissed an MMO-lite and are getting a single player game…

            I hope that it is notnthe exact same game but offline, because it will not hold up. There are different expectations from a MMO and single player game.

            • @ampersandrew@lemmy.worldOP
              link
              fedilink
              English
              3
              edit-2
              18 days ago

              You are asking if it could be same experience as an MMO-lite without being online. Think about it.

              No, I’m asking if it could be the same experience without running it on someone else’s machine. V Rising does not have an online requirement, but you can play it online on a server you control, perhaps even the same machine you use to play yourself, with up to like 60 players. Destiny is an MMO lite, is it not? For the most part, you’re only playing that game 3 players at a time too, just like this one. Is there something that this game was already doing that it won’t be able to do now that it’s peer to peer?

              • @illi
                link
                English
                118 days ago

                You can play with friends, but not just matmchmake with randos when your friends are not online or not playing the game at all (or not having friends). You miss the organic moments when you are having a fight in open world, you are loosing and suddenly some dude charges in and saves the day. You can’t join guilds (promissed feature) and engage in a community, potentially make new friends to do the aforementioned activities with so you don’t have to play with randos. You miss the feeling of being a part of greater world, when you just see someone else in the game. Or the ability to ask for help in map chat. Also ongoing support and updates.

                Funny you should mention V Rising too because while I’d probably play solo, I’m more likely to find a server to play on along side others than just playing on my own server alone or offline (not sure how this works therr tbh).

                Simply put, I’d miss those things you experience in MMOs. Wayfinder was fun when populated. Much less so when there was nobody to play with.

                I was promissed an MMO lite that would become an MMO through thr development, but getting a single player game instead. I wish the game and the devs all the luck but I can’t help but feel betrayed - much like majority of gamers who expect single player game but get live service one.

                • @ampersandrew@lemmy.worldOP
                  link
                  fedilink
                  English
                  1
                  edit-2
                  18 days ago

                  Gotcha. As I said in the original blurb, I’d prefer some way to play the game LAN that it seems like they’re not doing. V Rising and most survival games, for all that I can tell, preserve all of those elements of MMOs or MMO lites, and it exposes how unnecessary it is to take away the ability for the player to host their own servers. Even in a best-case scenario where the game is super successful, you can run into things like login queues or server maintenance, so having the ability to play the game no matter what is a must for me. Survival games tend to lean into the use case of people who want to PVP and grief other players, which isn’t for me, and I’d much rather co-op with some friends, but since I control the server, I absolutely have the ability to tune it that way. And since these games account for dozens of players on the same instance (Factorio goes up to 255), you’re capable of replicating all of those random interactions, for as rare as they actually are in a game like Destiny or Warframe, which are my frame of reference for MMO lite games, because they have you spend most of your time in instances for only a few players.

                  Have you played Wayfinder before to say how much of the game up to this point was built on those larger scale random interactions as opposed to small instances with a few players?

                  • @illi
                    link
                    English
                    118 days ago

                    Wayfinder had both. There were these randomly generated dungeons akin to Warframr instanced missions or Destiny strikes, but also had a open world zone with events and such for a more MMO feeling. New bigger zones were of course promised along with mounts. Raids were mentioned, as were guilds and guild housing and other social features.

                    I get the desire to have a game playable offline, it’s valid. And maybe the game will end up being enjoyable as single player. But that’s not what made me personally interested. But oh well, my bad for buying into early access, I was due to get burned on it I guess. At least I went for the lowest pack (I did try asking for a refund but I played a bit, so not having high hopes)