Basic blender went bad (motor ran but spindle wasn’t rotating). I wanted to disassemble to see if it could be repaired. Three of the four screws were Phillips head. I had to cut the casing open in order to discover why I couldn’t unscrew the fourth. It was a slotted spanner.
Thanks for stating obvious. I’ve never said that it was about access.
Since its not about access then they never had to break anything for any reason besides their own impatience, plain and simple.
OP could stick A screwdriver, but to insert correct screwdriver OP had to see that screwhead is different. Or manufacturer had to write it in fucking manual.
Oh, so you’re certain that OP even tried to lookup a service manual, and that there’s not one available? Endoscope and the right screwdriver together are still cheaper than a new blender.
Ever heard of a teardown? Go watch some on Youtube or Peertube. You won’t find many that fail to disclose the manufacturer, that break the plastics, nor will you find many, if any, blenders that use a more common screw-head for the motor shaft.
… but sure, pontificate on behalf of targetted rage-bait that actively discredits this community versus anyone with an ounce of experience or common sense.
I deal with worse than this Blender on a daily basis, or rather I might, if the internals of the devices I work with weren’t behind literal lock-and-key, and yet, NONE of them are left un-supervised with your standard schmuck, their CHILDREN and pets.
HIDDEN screws, glues, DRM and fragile tabs are indeed a real problem. They are major reasons we need service manuals and “guitar pics” and all sorts of other non-sense that inspired the Right-to-Repair movement. OP’s Blender has NONE of those things.