• rickyrigatoni
    link
    fedilink
    arrow-up
    8
    arrow-down
    1
    ·
    4 hours ago

    It’s still buggy after 13 years of patches and re-releases.

    • TrickDacy@lemmy.world
      link
      fedilink
      arrow-up
      9
      arrow-down
      3
      ·
      4 hours ago

      People said that but I played the game I’m sure over 100 hours and bugs impacted maybe .2% of my playing time.

    • Blueberrydreamer@lemmynsfw.com
      link
      fedilink
      arrow-up
      3
      arrow-down
      4
      ·
      3 hours ago

      Well yeah, that’s what happens when you make enormous games with basically no player safely rails. With unrestricted freedom comes unpredictable interactions and inevitable bugs. Feel free to point out any other game that comes close to the scale of a Bethesda game without being full of bugs.

        • Jakeroxs@sh.itjust.works
          link
          fedilink
          arrow-up
          2
          ·
          19 minutes ago

          I love Elden Ring and From Soft games in general, but the way they work is completely different.

          There are no dialog trees in Elden Ring, no skills outside of combat, rudimentary crafting mechanics, rudimentary “enchanting” through things like affinity or ashes of war in ER.

          Blatantly put, the focus is on completely different mechanics/systems that are much more simple, meaning much easier to not run into lots of bugs.

          It’s just not really a good comparison.

      • paultimate14@lemmy.world
        link
        fedilink
        arrow-up
        2
        ·
        3 hours ago

        How quickly people forget how common it was to see Roach on rooftops in the Witcher 3.

        GTAas an entire series has tons of reels of people doing ridiculous and hilarious things.

        I’ve never understood the weird hate for Bethesda games in that regard.

        • Blueberrydreamer@lemmynsfw.com
          link
          fedilink
          arrow-up
          1
          ·
          2 hours ago

          Admittedly haven’t played it yet, but BOTW was absolutely a masterpiece.

          That said, the NPC scripting and interactions are way simpler than Bethesda games, and there’s very little in terms of even marginally open ended quests. It’s a great open world, but it’s pretty on rails story wise outside the order in which you tackled areas.