• Faulty
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    10 months ago

    “Development of this skill tree actually started before Darktide launched, but some classes were further along than others. The system just wasn’t ready last year.”

    Sad that it’s another “launch the game now and finish it later” situation. Hope these are fun.

    • ours@lemmy.filmOP
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      10 months ago

      Yeah, I enjoy the gameplay and atmosphere a lot but it’s obvious this game was rushed out in a bad state.

      They wasted a lot of goodwill with the initial release, I hope with changes like this they do good with the players and then they’ll have a chance to bring in new ones.

      They messed up initially with Vermintide 2 and then caught up and did the same thing again with Darktide.

      • strongarm@lemmy.dbzer0.com
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        10 months ago

        They’re a strange developer are Fatshark, clearly very talented creatively, but their business side needs improvement.

        Poor choices but with MTX and their project management is dire

        • terrrmus@beehaw.org
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          10 months ago

          I would agree. It’s wild to me that they are still releasing content (Free and DLC) and regular hotfixes for Vermintide 2. I remember it also releasing in a similar state to Darktide. Which is why I just decided to wait. I’ve had a ton of fun with both Vermintide games, so I have a good feeling they’ll get it there eventually.

    • Herowyn@jlai.lu
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      10 months ago

      Yes, it’s the current thrend in software development, ship the minimal viable product and then react according to the customer complains.

    • LoamImprovement@beehaw.org
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      10 months ago

      Honestly, at this point every AAA title should just be treated as having a release date of 3mo to a year out from the actual launch. There’s zero reason to buy a game before day one, and any developer that tries to give you one a la cosmetic preorder bonuses probably doesn’t have a product worth your money, and is just trying to milk your FOMO for every dollar it’s worth.