• squarm
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    9 months ago

    Game’s audio was borked for me, needed -sdlaudiodriver pipewire as an argument.

    Even then particle effects weren’t displaying correctly, if at all. I dual booted back into Windows because i found it unplayable.

    Edit: Sep 28 Evening update fixed gfx issues

    • setVeryLoud(true);@lemmy.ca
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      9 months ago

      Try running the Windows version through Proton instead. You can do that by forcing a Proton version, and it will download the Windows version.

      This worked extremely well for me with an 8x performance boost in Bioshock Infinite because their Linux build runs on an old version of OpenGL and old libs, while proton translates DX11 into Vulkan.