What shaders have you been working on? Do you have a favorite effect you’ve made?
I was struggling to sync game time and shader time in godot so I could make the effect that the health bar has a bit of an animation every time it takes damage
Nothing too fancy yet, really. Enemies flash white when you hit them. The hero flashes yellow when he’s charged his flame attack. The dungeon’s master key icon on your map is a black, semi-transparent silhouette until you collect the key. Basic stuff, but still good to have, and I’m looking into doing fancier stuff in the future.
What shaders have you been working on? Do you have a favorite effect you’ve made?
I was struggling to sync game time and shader time in godot so I could make the effect that the health bar has a bit of an animation every time it takes damage
Nothing too fancy yet, really. Enemies flash white when you hit them. The hero flashes yellow when he’s charged his flame attack. The dungeon’s master key icon on your map is a black, semi-transparent silhouette until you collect the key. Basic stuff, but still good to have, and I’m looking into doing fancier stuff in the future.