Day 7: Camel Cards
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Sure! This generates a number for every hand, so that a better hand gets a higher number. The resulting number will contain 11 hexadecimal digits:
0x100000 bbbbb ^^^^^^ \____ the hand itself |||||\_ 1 if "one pair" ||||\__ 1 if "two pairs" |||\___ 1 if "three of a kind" ||\____ 1 if "full house" |\_____ 1 if "four of a kind" \______ 1 if "five of a kind" For example: AAAAA: 0x100000 bbbbb AAAA2: 0x010000 bbbb0 22233: 0x001000 00011
The hand itself is 5 hexadecimal digits for every card, 0 for “2” to b for “ace”.
This way the higher combination always has a higher number, and hands with the same combination are ordered by the order of the cards in the hand.
That is a really cool solution. Thanks for the explanation! I took a much more… um… naive path lol.
I think you have the same solution, basically, just the details are a bit different. I like how you handled the joker, I didn’t realise you could just multiply your best streak of cards to get the best possible combination.
I didn’t multiply the streak, I just took the jokers and added them to the highest hand already in the list. Is that not what you did? It looked the same to me.
This is what I meant, but I phrased it poorly :)
In my solution I reimplement the logic of identifying the hand value, but with the presence of joker (instead of just reusing the same logic).
Wow, this is exactly what I did, but in C#. That’s cool.
Cool!