BlueTemplar@sh.itjust.works to Rimworld@lemmy.worldEnglish · 11 months ago[Feature] We should also be able to assign recreation foods as drugsludeon.comexternal-linkmessage-square11fedilinkarrow-up115arrow-down10
arrow-up115arrow-down1external-link[Feature] We should also be able to assign recreation foods as drugsludeon.comBlueTemplar@sh.itjust.works to Rimworld@lemmy.worldEnglish · 11 months agomessage-square11fedilink
minus-squareInquisitiveApathylinkfedilinkEnglisharrow-up2·11 months agoGenerally Randy on standard Losing is Fun difficulty. Once you’ve got a full killbox and fully equipped pawns unless you get a weird combination of threats most raids do end up being fairly trivial.
minus-squareTheVillageGuy@rimworld.gallerylinkfedilinkarrow-up3·edit-211 months agoTry my devilsteel mod, it makes surviving end-games at higher difficulty levels levels possible
Generally Randy on standard Losing is Fun difficulty. Once you’ve got a full killbox and fully equipped pawns unless you get a weird combination of threats most raids do end up being fairly trivial.
Try my devilsteel mod, it makes surviving end-games at higher difficulty levels levels possible