• Jears
    link
    fedilink
    34 months ago

    Never worked with nim or godot, but it is able to call c routines? So I guess you would be able to call to gdnative?

    Likely isn’t gonna be beatifull, but it should work.

    • insomniac_lemon
      link
      fedilink
      2
      edit-2
      4 months ago

      It’s something like that, but way beyond me so I couldn’t get something manually let-alone full bindings. I was making a polygon loader+text format for Raylib and didn’t even finish that somewhat due to it not being straightforward to properly implement/use (beyond what I had already that is, and that I’d probably need to make an editor too). And a big reason for wanting Godot is to create and animate polygons in-engine eye example with an editor so yeah I’d rather wait.