My takeaway is that it’s only original Rogue fans that care about the delineation of the terms. Is there a modern (i.e. post 2000s game) that matches the definition of a roguelike as given in the article?
My takeaway is that it’s only original Rogue fans that care about the delineation of the terms. Is there a modern (i.e. post 2000s game) that matches the definition of a roguelike as given in the article?
Yes I played it, the amount of content is impressive. However I only went deep enough to kill the standard Flagship a few times (on hard difficulty, which felt easier compared to AE) and did not find any of the secret endings.