Here is my match history for the last few games:

  • 7552918956 l primal beast running alone and running into enemy alone, globally muted during game
  • 7552902567 l pos 5 pudge abandon
  • 7552860133 l mid necro rushes dagon ONLY, gets it at 9 mins with 4 deaths. result: 19-0 enchantress opponent on mid
  • 7552767327 l long game, pos 5 grim plays very poorly, worthless items, then abandons
  • 7550071221 w played as wd, lost of mistakes, played him like 5 times, team won
  • 7549980733 w played as lion, same as above
  • 7548787204 w 68 min game, pretty normal and close compared to that
  • 7548731357 l 7-16 (lvl7 @10 mins vs lvl10 lc) mid np tping behind towers and feeding, vs 536 stack duel victory lc
  • 7548485224 l pos 1 pl barely more nw than a support, dying uselessly a lot, lc afk deffensively farming triangle
  • 7548416320 l everyone fed meepo, offlaner didnt know how to play his hero
  • 7548356120 l cw pos 1, i wasn’t good either but he felt insanely useless and died a lot
  • 7548301173 l pos 1 dude was straight out afk from the start

I had more or less (rather less) success before, but in the games I lost I there is always one lc mid rushing khanda, or someone who plays their hero for the first time (believe me, I can go on)

I get someone who griefs nearly every single game, and it makes impossible to have fun during games. Worst part is that I have to play the game till the end even if there is 0 chance of any play. What am I doing wrong? In the past there were multiple occurrences of having a really good winstreak, where my team won pretty hard, and I took a good part of it. Even if it was a loss, it was something to learn from, and I could blame myself for the mistakes I knew I made, and it was somewhat close. Then I got griefers for the next matches till I lost all of my advancements.

I seriously doubt that after having such a good winrates at 1.7k mmr I reach 2k, and the skill difference is that much that I have absolutely 0 chance to win, and suddenly everyone in my team plays insanely bad, or griefs. I get a ton of uncalibrated players who usually play awful in my team

I know that I’m possibly not better then everyone, but it always feels like I’m the only one in the team that knows how to play, and nearly always feel like that I was the best in my team. I know this sounds bad, but prove me otherwise, because at this point I have no idea what to do to stop this.

MatchID    Date                    Periodic  Excessive Reports  Excessive Abandons  Match Count  Positive Matches  Reported Matches  Abandoned Matches  Reports  Reporting Parties  Comms Reports  Comms Reporting Parties  Commends  Behavior Score
7548356120 2024-01-21 16:02:44 GMT Yes       No                 No                  15           14                1                 0                  2        2                  0              0                        20        11875 
7537612880 2024-01-14 16:34:57 GMT Yes       No                 No                  15           15                0                 0                  0        0                  0              0                        27        12000 
7531262752 2024-01-10 18:18:10 GMT Yes       No                 No                  15           15                0                 0                  0        0                  0              0                        24        12000

My all-time lowest behavior score was 11767 (since the increase to 12k), my comms score is the same

  • AzzuM
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    5 months ago

    ranked is supposed to be a “serious” environment

    Have you ever looked at the official, in-game description and behavior guidelines of ranked versus unranked queue? No? Because there isn’t one. The literal only difference in the game is that the one shows your rank and the other does not (and has no roles and is a bit more lenient with matchmaking). Everything you’ve constructed about what ranked is supposed to be is entirely in your head. And thus, someone else can and is allowed to construct something entirely different.

    What you’re talking about is the textbook version of a social construct. And, just like in real life, a social construct is entirely subjective and someone else can be just as right rejecting that social construct and putting a different one in its place. No objective basis for any of it.

    then I have control over like 5% of my games

    You have control over 100% of how you play. You have control over 0% of how everyone else plays. Let’s say a normal match starts out with a 50/50 probability to win or lose, no one losing especially hard, no one griefing, no one visibly playing terrible. Then if you personally play well, it goes to 55/45. That still means, even in “normal” games that you play especially well in, you have “no control over your games” because you still lose 45% of them, so basically still every 2nd one! Barely any change!

    But actually, how well you play shifts the win probability of each and every given game up and down. If you play well, you shift a 50/50 game to 55/45, you shift a 70/30 game to 75/25, and a 30/70 game to 35/65.

    If you make the 50/50 go to 55/45, every 20th game you win one more than you lose.

    But let’s say you have no control over a lane and that goes badly for your team, and those guys in that lane give up mentally. Now the win probability might be 30/70, in favor of the enemies. But if you don’t give up and play well, you might shift that probability to 35/65. You’re still mostly going to lose, but you also still win 1 more game every 20th game of those kinds of games! Exact same impact as the impact on the “normal” game!

    But if you also give up in those games, then you shift the win probability in the other direction, let’s say 25/75. That means you lose 1 more game every 20th, effectively canceling out the games in the “average 50/50” range. Because you are the one that makes these “guaranteed” losses (not really, because there is always still a chance, even though low) actually guaranteed.

    That’s why I’m saying this is a mindset problem. The fact that you give up in “lost” games makes these games more likely to actually be losses. Even though you will lose those games most of the time, sometimes you will get an epic comeback. But not if you also give up. Not getting these comebacks cancels out some (or all) of the gains you achieve by playing well in normal 50/50 games.

    believe me there is absolutely no comeback potential

    It is your choice to believe that, but I won’t believe you. I have won quite a few comebacks in games with actual griefers in them. Next time I have one, I’ll try to remember and show you the replay. But of course you lose a lot of them, if you make the winrate go from 5/95 to 10/90, you’re still going to lose 9 of 10 of those games. We humans can’t handle these probabilities. For us, anecdotally, losing 9 of 10 games feels exactly as bad as losing 19 out of every 20th game. But statistically, which is the thing that counts when looking at MMR, it definitely does matter, even if it doesn’t feel different.