(Solution) I was missing lib32-libpulse from my install, I guess it was a default on EndeavourOS and that’s why I never knew about it.
I have both my monitors in-build speakers disabled within KDEs audio panel and have my FiiO USB DAC set as the default audio output.
But games running through Lutris are still outputting audio through my monitor and won’t detect my DAC, even cycling through the outputs in game won’t show the correct one. I’ve tried forcing the audio output using the Wine Configuration panel on Lutris and it seems to do nothing.
This is on a fresh Arch install using pipewire, I never had this issue running the same games with the same system setup on Pop_OS or EndeavourOS.
Hopefully someone has a fix, Thanks in advance!
Thanks for the reply I managed the fix my issue and updated my post.
I was missing lib32-libpulse and after installing it everything worked including my unwanted audio outputs showing up ingame.
I’ve only just switch to Arch yesterday from EndeavourOS so there’s a lot of preinstalled stuff I took for granted I’m just now finding out about.
🤟