I want a ship that’s harder to hit as I’m trying to get away. The starter ship has an okay back profile, but there’s not enough inventory.

Some shuttles inevitably spawn as tubes, and some have the inventory I need, but as soon as they turn just a little bit they’re pretty open. Sometimes I get hit by the AIs warning shot. They’re also not generally that fast.

What I really need is a balance between inventory and getting hit less.

  • TurtlePower
    link
    fedilink
    arrow-up
    2
    ·
    1 year ago

    You know you can upgrade inventory space and class? Do missions that reward inventory upgrades and farm nanites to pay for class upgrades. You can make the starter ship S Class and max the inventory. If that’s too slow for you, find someone to dupe inventory upgrade modules for you.