• Cowbee
    link
    fedilink
    English
    arrow-up
    9
    ·
    1 year ago

    Graphical fidelity and controls improve over time as technology improves. What doesn’t improve nearly as much is game design. That’s not to say that improvements haven’t been made, but by your own logic Morrowind destroys the fuck out of Skyrim when it comes to being an RPG despite being older. Starfield actually reversed this downward trend.

    I never tried to argue that Starfield was more influential, because I agree, Skyrim has more of an impact on gaming culture despite being largely okayish.

    • zkrzsz [he/him]@hexbear.net
      link
      fedilink
      English
      arrow-up
      4
      ·
      edit-2
      1 year ago

      My point is comparing games releasing 12 years apart like this is redundant, isn’t it expected that the sequel/next game from the same studio should have better quality (in this case RPG) than the previous one?

      In the years after the 1st release till next game/sequel, devs can have more experience/money/bigger team/ect.

      • Cowbee
        link
        fedilink
        English
        arrow-up
        4
        ·
        1 year ago

        I know what your point is, it’s just not applicable to Game Design, only to graphical fidelity and perhaps controls and smoothness. Throwing more money or a bigger team isn’t going to make the actual Role Playing better, and historically the opposite has happened. Chasing profits leads to making games with more mass appeal, and removes niches.

        Again, see Morrowind, Fallout 1/2/New Vegas, Arcanum, Vampire: The Masquerade - Bloodlines, and more all have vastly superior RPG mechanics to Skyrim, Oblivion, Fallout 4, and Starfield, despite having smaller budgets, a less experienced team, and less money.

          • Cowbee
            link
            fedilink
            English
            arrow-up
            6
            ·
            1 year ago

            They did, that’s why there’s traits and actual skill checks again. However, they still chase that bag and as such made it as generic and profitable as possible.

          • Sephitard9001 [he/him]@hexbear.net
            link
            fedilink
            English
            arrow-up
            4
            ·
            1 year ago

            What they should have been doing is shamelessly copying No Man’s Sky while shoveling their own shit into there. The “exploration” in Starfield actively pisses me off and I haven’t even touched it in weeks because I uninstalled it after slogging through the tutorial section