Maybe it’s about a system, a specific mechanic, lore, builds, types of players, ttrpg-adjacent products - whatever they are, share them.
Maybe it’s about a system, a specific mechanic, lore, builds, types of players, ttrpg-adjacent products - whatever they are, share them.
less of a hot take and more of a tip:
if you’re playing a game with a narrative currency (bennies in SWADE, fate points in FATE, destiny points in genesys etc.) make them flow thick and fast, especially early in the campaign
if they are rare then most players will just hoard them, rendering them kinda pointless
those games are designed to have them be common