• ikidd@lemmy.world
        link
        fedilink
        English
        arrow-up
        11
        arrow-down
        1
        ·
        7 months ago

        Say it ain’t so. Brother has been my goto printer since the end of the days of the HP LJ4000

        • Rawdogg
          link
          fedilink
          English
          arrow-up
          3
          ·
          7 months ago

          The enshittification of everything marches on

      • Bakkoda@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        4
        ·
        7 months ago

        Noooo. I specifically buy Brother because I can find stupid cheap ink and their printers never give me problems. I fuckin hate printers when a passion as well

    • metallic_substance@lemmy.world
      link
      fedilink
      English
      arrow-up
      2
      arrow-down
      1
      ·
      7 months ago

      Printed media as a broad product has been gradually going the way of the horse and buggy for 30 years. Not surprised at all that this persists

      • RedWeasel@lemmy.world
        link
        fedilink
        English
        arrow-up
        2
        ·
        7 months ago

        Which is weird as the only Epic game I am aware of they had on the app store was Fortnite and that is free.

        • June
          link
          fedilink
          English
          arrow-up
          3
          ·
          7 months ago

          It was over in app purchases.

    • VelociCatTurd@lemmy.world
      link
      fedilink
      English
      arrow-up
      8
      ·
      7 months ago

      I don’t think this would apply to Nintendo. You can buy digital switch games through legitimate channels that are not owned by Nintendo, such as Humble Bundle.

    • ShittyBeatlesFCPres@lemmy.world
      link
      fedilink
      English
      arrow-up
      7
      arrow-down
      1
      ·
      7 months ago

      The standard 30% cut hardware makers all seem to charge developers really is obnoxious. I know consoles are sold at a loss (at least at the start of the life cycle) but Apple doesn’t seem like they sell anything at a loss. It’s hard to argue all these companies are competing on price and just independently decided on 30%.

      And, in practice, it seems like it’s only small and mid-size developers paying the full digital store tax. The Google antitrust trial had examples of sweetheart deals for large companies (like Spotify not paying the tax) that no indie developer can even try to negotiate. I imagine Sony and Microsoft give special rates to major studios.

      • sfgifz@lemmy.world
        link
        fedilink
        English
        arrow-up
        9
        arrow-down
        1
        ·
        7 months ago

        All apps distributed on Google Play that are offering in-app purchases of digital goods need to use Google Play’s billing system.

        Never had to use Google Play’s billing when making purchases on Audible, Netflix, etc. These apps should ideally be removed for violation of the policy, but then the rules are only for the small guy.

    • Granixo@feddit.cl
      link
      fedilink
      English
      arrow-up
      2
      arrow-down
      2
      ·
      7 months ago

      I get it on the other 2, but hasn’t Xbox offered the best deals on console since basically 2013?

  • AutoTL;DR@lemmings.worldB
    link
    fedilink
    English
    arrow-up
    8
    arrow-down
    1
    ·
    7 months ago

    This is the best summary I could come up with:


    LONDON, Nov 21 (Reuters) - Sony (6758.T) must face a mass lawsuit worth up to 6.3 billion pounds ($7.9 billion) over claims the PlayStation maker abused its dominant position leading to unfair prices for customers, a London tribunal ruled on Tuesday.

    Her lawyers said the aggregate damages estimate of the case was up to 6.3 billion pounds in court filings last month.

    She says the company abused its dominant position by requiring digital games and add-ons to be bought and sold only via the PlayStation Store, which charges a 30% commission to developers and publishers.

    The claim alleges customers have therefore paid higher prices for games and add-on content than they would have done.

    Sony’s lawyers argued the case was “flawed from start to finish” and said it should be thrown out.

    Neill said in a statement that Tuesday’s ruling was “the first step in ensuring consumers get back what they’re owed”.


    The original article contains 262 words, the summary contains 152 words. Saved 42%. I’m a bot and I’m open source!

  • tacosanonymous
    link
    fedilink
    English
    arrow-up
    3
    ·
    7 months ago

    I thought all games across all consoles were grossly inflated over there?

    • BolexForSoup@kbin.social
      link
      fedilink
      arrow-up
      4
      arrow-down
      1
      ·
      edit-2
      7 months ago

      It’s not about price it’s about price control. Sony only lets you buy digital* PS5 games directly from them.

      • June
        link
        fedilink
        English
        arrow-up
        2
        ·
        7 months ago

        To clarify, it’s digital only games that Sony forces devs to sell through the PS Store. You can’t find digital copies for sale on other platforms like humble bundle for a lower price.

        Games released on disc can obviously be bought elsewhere.

          • June
            link
            fedilink
            English
            arrow-up
            1
            ·
            7 months ago

            Less of a correction more of a clarification. Your statement wasn’t wrong at all. 🙂

  • RedWeasel@lemmy.world
    link
    fedilink
    English
    arrow-up
    3
    arrow-down
    2
    ·
    7 months ago

    If they only took 5%, the games would be the same price. If Sony loses expect them to raise the price of the PS5 there to above cost.

    It makes no sense why everyone, not developers, complains about Apple inflating the cost to users. If anything Apple’s App Store is deflating the cost of apps. Hundreds of thousands apps at $0.99(usd) and before the app store would have cost $10 to $30 or more before that on the available platforms. I have only seen in the last couple/few years apps start selling at a closer price that are expected on other platforms, but that is hard when consumers are expecting $0.99. I think there are a couple of RE games selling at similar prices to their pc/console equivalent. It is a real problem for Apple getting more games on their platform.