Are you sure? The way I understand it, ray marching is not something that can really replace ray/pathtracing, it’s mainly used for rendering signed distance fields which is cool if you want to draw fractals and stuff, but not very efficient for classical geometry
Are you sure? The way I understand it, ray marching is not something that can really replace ray/pathtracing, it’s mainly used for rendering signed distance fields which is cool if you want to draw fractals and stuff, but not very efficient for classical geometry