Bit of an explanation as to what prompted me to make this post: I recently played through Sniper Ghost Warrior: Contracts 1 and 2 and I just felt off. I’ve slaughtered hundreds of innocents for my amusement in games like Fallout and TES, I play through No Russian with a grin, but for some reason, I refrain from killing bad guys in SGW? The first one has you hunt down Russian oligarchs and war criminals, while the second one is about Middle Eastern terrorists and this is the game where I feel bad about killing? There’s just something about the soldiers talking about their daily problems like making no money, uncomfortable boots and sweating too much, or showing eachother pictures of their dogs, not to mention the absolute horror when you’ve got a knife against their throat or when they find a body. I hope this isn’t weird, but I’ve never experienced remorse for killing a video game enemy, and I’ve played a lot of different games. I’d like to hear about your experiences, and which games do a good job humanising common enemies, the concept intrigues me.
got through the phosphorus scene just fine, but what tore me up was the fella you sneak up behind while he’s talking with a buddy on overwatch. he’s talking about what he’d do when it’s all over or something, describing his favorite memory of home: staring out at a field watching fireflies.
it happened right before a hard fight, so I had to keep sneaking up on these guys and shooting them in the back. at some point, I started listening to their entire conversation every time, letting them share a happy memory before it all suddenly went black