Xbox wanted Unreal, Platinum didn’t know the engine. Platinum allegedly failed to meet expectations and were always behind. A rumour surfaced that they instead started to focus on another project (can’t remember the game). Deal was cut.
Didn’t they start using funds for Scalebound on another title they wanted to work on in secret? When MS found out it was one of the nails in the coffin.
Scale, it was just too big of a game for platinum to complete. But I love platinum games, I wish they could have found a way to outsource the asset development and keep game design inhouse. I really like their design team.
Did we ever find out a reason why?
incompetence from Xbox and Platinum.
Xbox wanted Unreal, Platinum didn’t know the engine. Platinum allegedly failed to meet expectations and were always behind. A rumour surfaced that they instead started to focus on another project (can’t remember the game). Deal was cut.
Xbox was unhelpful in a time they sucked.
Didn’t they start using funds for Scalebound on another title they wanted to work on in secret? When MS found out it was one of the nails in the coffin.
Platinum Games just couldn’t do it at the time, it was more ambitious than they thought.
Scale, it was just too big of a game for platinum to complete. But I love platinum games, I wish they could have found a way to outsource the asset development and keep game design inhouse. I really like their design team.