What’s modern gaming convention that should no longer be practiced?

  • N-E-B@alien.topB
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    10 months ago

    Charging the same for physical media as digital downloads. Physical copies pricing includes the manufacturing costs, the transportation costs, and the costs of being sold through a 3rd party retailer.

    Why am I paying the same to download a game digitally that cost them nothing to manufacture, and did not have to be shipped anywhere to be sold?

    • jigokusabre@alien.topB
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      10 months ago

      Pricing is not tied to cost.

      A game costs what you will pay for it, not how much it costs to produce. If you’re willing to pay $70 for Madden 23, it will cost $70 on DVD, digital download or 289,348 floppy discs.

    • Incindricx@alien.topB
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      10 months ago

      It’s absurd that I often find with Nintendo games that it is cheaper to buy the physical copy in store than the digital download from Nintendo.

    • umbreonman@alien.topB
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      10 months ago

      honestly yeah, even just $10 would work (cause i mean, they cant be that costly to produce)

      they want us to buy digital anyway, talk about a fuckin incentive

    • dude1144@alien.topB
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      10 months ago

      At the scale most large studios’ games get printed at, the disk and the plastic casing cost pennies to produce. Shipping is probably the majority of the cost, but even then I wouldn’t expect to cost more than a few bucks, if even that

      As for digital, all marketplaces like steam or epic charge a fee per sale, and personal download servers aren’t free and cost electricity and maintenance to keep running.

      All together, the actual cost difference between physical and digital distribution is much smaller than you might expect