I’d have to say oooh this is kinda hard. But I think it’s “Reventure” and “The way Remastered”

  • DavidHallack@alien.topB
    link
    fedilink
    English
    arrow-up
    1
    ·
    1 year ago

    Doom Eternal - any game that needs to have guiding lights (green this way / red wrong way) just has poor level design. Spend too much time screwing around with the world which drags and drags until you finally get to a fun shoot em upper. and the story is total crap : /

    • AtlasAntonioAlbert@alien.topB
      link
      fedilink
      English
      arrow-up
      1
      ·
      1 year ago

      red wrong way

      it literally doesn’t even have this though, fym? sure it has the green go here to progress but there are other paths to secrets, also the game is literally linear so I don’t see the issue with the quest markers.

      • TheLukeHines@alien.topB
        link
        fedilink
        English
        arrow-up
        1
        ·
        1 year ago

        Yeah I mean it’s got green lights on doors that are unlocked and red lights on ones that are locked so you can tell which you can go through without having to approach them. Been pretty standard in gaming for convenience for a loooong time.