Basically what’s a game that you’ve played that seemed so mind blowingly unique at the time but for one reason or another the game never took off and other developers didn’t pick up and run with it either.

    • WMan37@alien.topB
      link
      fedilink
      English
      arrow-up
      1
      ·
      10 months ago

      This, I want to see inventory weight distribution and physicality + terrain angle taken far more seriously in certain kinds of open world games the way Death Stranding does it, they lead to interesting things that actually feel like an adventure you’re going on, with stories to tell not of your destination, but the journey.

      I feel like Death Stranding’s movement is like, a first-ish (do car-based delivery sims like MudRunner count? Feels like something that would be up for debate.) baseline for something other games can elaborate on.

    • 2ferretsinasock@alien.topB
      link
      fedilink
      English
      arrow-up
      1
      ·
      10 months ago

      I’ve never played it, but I can tell it’s not my thing from looking at it. That’s not really a mark against it.

      I think with something like Death Stranding, it’s less a collection of cool mechanics and more the entire package. And I mean the whole thing, which takes a monster level of dedication on the development side. Mechanics, story, characters, atmosphere. Even down to HUD elements.

      Like I said, I know I wouldn’t love the game, but even being an outsider looking in, I can tell it’s truly unique in every way.

      Kojima reminds me of Queen. Every Queen song sounds different from the vast majority of other Queen songs, but they’re all distinctly Queen. Same way I feel about Kojimas’ game franchises