- cross-posted to:
- games@sh.itjust.works
- games@lemmy.world
- cross-posted to:
- games@sh.itjust.works
- games@lemmy.world
This game is either going to be really amazing or really terrible, depending on whether they’ll make it online-only live-service.
This game is either going to be really amazing or really terrible, depending on whether they’ll make it online-only live-service.
For real, I think I’ve gone through the “It sucks that never came out” -> “They’re still working on that?!” -> “It sucks that never came out” cycle like three times. The first blog post is in 2018 and it states then that it’s been in dev for several years. It’s never going to see the light of day, or if it does, it’s going to be a conceptually outdated, buggy mess that’s barely duct taped together. It’s just so incredibly hard to dev for that long across multiple engines without it turning into a disaster.
I’d love to be proven wrong, though…