By the way - I do agree that the music was played too fast for award winners this year, and I asked our team to relax that rule as the show went on. While no one was actually cut off, it’s something to address going forward.
Good seeing him actually address this, but it still sucks for everyone who won awards this year.
The music was generally all over the place IMO. I hated how they played that cheesy violin theme whenever they caught a whiff of someone being even slightly emotional and followed it up with their upbeat main theme right after. It’s definitely something they should work out before next year. I don’t remember it being this bad in the past.
I hated how they played that cheesy violin theme whenever they caught a whiff of someone being even slightly emotional
That’s the thing, that wasn’t a sad emotional theme, it was literally their cue to get off the stage. They play music over them then the teleprompter says “PLEASE WRAP IT UP”. That’s why everyone is so pissed.
Geoff, thank you for realizing the issue and addressing it. This is also the 10th year The Game Awards have been going on my man, come on lol.
It’s also the first year after a notorious “too long” speech. It makes sense they’d go out of their way to prevent that happening again. At least they’re acknowledging it was a mistake.
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Are you also as pissy about all the trailers that take up the majority of airtime? Because that’s all that was - another trailer. Turns out that a big part of TGA is (and always has been) about promoting future releases. Decrying that as some huge error is simply being out of touch with what the show is about.
You shut your face.
Kojima can speak for as long as he wants.
Also that’s extremely unfair since everything he said had to be repeated again through a translator.
*jesus, y’all are some hateful, bitter motherfuckers