• Zvyozdochka [she/her, pup/pup's]@hexbear.net
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    10 months ago

    Mesa is an open-source implementation of OpenGL & Vulkan, it’s job is to act as a sort of translation layer between a graphics API such as OpenGL or Vulkan and the kernel drivers for whatever hardware you’re using. Now for Nvidia, since they don’t like to play ball with the rest of the world, they decided to throw Mesa out of the window completely and instead make their own proprietary implementation of OpenGL & Vulkan. Though there is Nouveau & NVK for the Nvidia side of things, they’re still very work in progress and don’t really offer the same performance as their proprietary counterparts, but maybe one day.

    Also Nvidia, please, I need my hardware cursors on Wayland.