Following his trial for defamation of the families of the children and school staff killed in the Sandy Hook massacre, conspiracy theorist Alex Jones is using Valve Corp.’s Steam, the world’s largest digital distribution platform for PC games, to sell an Infowars-themed video game. Jones claims to have earned hundreds of thousands in revenue from the video game, yet he has refused to pay the Sandy Hook families. Alex Jones: NWO Wars also mirrors and cartoonishly repackages the conspiracy theorist’s regularly violent, hateful rhetoric despite the platform’s policies against hate speech.

  • Schmidtster@lemmynsfw.com
    link
    fedilink
    English
    arrow-up
    28
    arrow-down
    4
    ·
    edit-2
    5 months ago

    They used to disallow adult games, they don’t allow NFT or crypto.

    They have drawn plenty of lines, and moved them when it benefits them. They are just like any other corporation, they just hide it really well and the fans forgive or hide the rest for them.

    • Hominine@lemmy.world
      link
      fedilink
      English
      arrow-up
      14
      arrow-down
      1
      ·
      edit-2
      5 months ago

      Didn’t they also rule against AI artwork? Seems that where their pocket book and legal worries are concerned, Valve treads lightly. Moral concerns and societal obligations? Not so much.

      • Schmidtster@lemmynsfw.com
        link
        fedilink
        English
        arrow-up
        5
        arrow-down
        16
        ·
        edit-2
        5 months ago

        They also told a dev to stop developing a game since if they gave the go ahead Nintendo could potentially go after them.

        They care about money more than anything else, just like any other corporation.

        • PoastRotato@lemmy.world
          link
          fedilink
          arrow-up
          16
          arrow-down
          1
          ·
          5 months ago

          I don’t think you need to care about money more than anything else to realize that avoiding a potential lawsuit from a notoriously litigious and powerful company is a wise decision

          • Schmidtster@lemmynsfw.com
            link
            fedilink
            English
            arrow-up
            1
            arrow-down
            8
            ·
            5 months ago

            They could have given a different answer, or worked with them to find a solution, but they went with the cheapest and easiest.

            As I said earlier, fans excuse and hide the rest.

          • Schmidtster@lemmynsfw.com
            link
            fedilink
            English
            arrow-up
            4
            ·
            5 months ago

            Portal 64, they used the non open source code/tools, so Nintendo does have a bit of a case, hence why they are hesitant to give permission after the dev asked them.

            One of those if they never asked, probably wouldn’t be an issue since valve never “knew of it”.

          • Ashen44@lemmy.ca
            link
            fedilink
            arrow-up
            3
            ·
            5 months ago

            No, someone was developing a fan demake of a valve game for the Nintendo 64, and since the tools to develop a game for the Nintendo 64 aren’t legally available and it’s being used for valve’s IP then nintendo would be able to go after valve.

            • PopOfAfrica@lemmy.world
              link
              fedilink
              arrow-up
              2
              ·
              5 months ago

              Thats a really silly take IMO. How could Nintendo goes after valve (a third party).

              It sounds like Portal 64 would simply have legal claims for both Valve and Nintendo against the developer.

              • Schmidtster@lemmynsfw.com
                link
                fedilink
                English
                arrow-up
                4
                ·
                5 months ago

                The issue is the dev asked Valve for permission, so if they give the go ahead Nintendo has a case that valve condoned and allowed it.

                If the dev used the open source tools it wouldn’t matter, they used the proprietary Nintendo tools that aren’t publicly available.

            • NoIWontPickaName@kbin.social
              link
              fedilink
              arrow-up
              1
              arrow-down
              1
              ·
              edit-2
              5 months ago

              All right, I’m not great on coding but surely you can make your own tool that can compile into a game that can get a Nintendo 64 to work without using Nintendo’s tools which I am assuming is the problem

    • k-rad@lemmy.world
      link
      fedilink
      arrow-up
      2
      arrow-down
      3
      ·
      5 months ago

      NFT and crypto would shoehorn in on their gun skin casino they market to children