nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 10 months agoPalworld has sold over 4 million copies in only about 3 days. Momentum has increased since yesterday, with the latest sales at 86,000 units per hour.twitter.comexternal-linkmessage-square29fedilinkarrow-up1150arrow-down116file-text
arrow-up1134arrow-down1external-linkPalworld has sold over 4 million copies in only about 3 days. Momentum has increased since yesterday, with the latest sales at 86,000 units per hour.twitter.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 10 months agomessage-square29fedilinkfile-text
minus-squareNegativeLookBehind@kbin.sociallinkfedilinkarrow-up22·10 months agoWhen it’s just hype alone, games end up getting destroyed with bad reviews. If a game is hyped up and is actually good, that’s different, isn’t it?
minus-squareHawk@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up3·10 months agoPeople are loving the concept, but I’ve heard the game itself is pretty meh
minus-squaremnemonicmonkeys@sh.itjust.workslinkfedilinkEnglisharrow-up2·10 months agoIf a game lives up to the hype, it’s not hype. It’s recognition.
When it’s just hype alone, games end up getting destroyed with bad reviews. If a game is hyped up and is actually good, that’s different, isn’t it?
People are loving the concept, but I’ve heard the game itself is pretty meh
If a game lives up to the hype, it’s not hype. It’s recognition.