Some games from the past play a lot worse in hindsight than others. What recent, decently-liked video games do you expect to suffer this curse?

  • FumpyAer [any, comrade/them]@hexbear.net
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    10 months ago

    I’m never gonna argue in favor of weapon durability, but it wasn’t a huge issue for me.

    My main problem with totk was the sheer amount of time wasted in menus. Fusing a new item is such a chore for the first 20 times you use it until it rises to the top of the menu auto sort. But for me, the physics toybox aspect of it is what makes it more than a retread of botw, and I can play with a physics system a lot before I get bored.