Moving to an even larger company that has less experience with physical “fun” products isn’t likely to be good for the core game. D&D is already at odds with the hardcore community despite the success of the movie and BG3.They don’t need more licensed content, they need to rethink their creative process and how they interact with the core tabletop community. I just don’t see how Tencent is the place for that.
Moving to an even larger company that has less experience with physical “fun” products isn’t likely to be good for the core game. D&D is already at odds with the hardcore community despite the success of the movie and BG3.They don’t need more licensed content, they need to rethink their creative process and how they interact with the core tabletop community. I just don’t see how Tencent is the place for that.