- cross-posted to:
- gaming@lemmy.ml
- PCGaming@kbin.social
- cross-posted to:
- gaming@lemmy.ml
- PCGaming@kbin.social
I dunno I love Disco Elysium but that company can fuck right off. They wrestled away the IP from the original creators and the sequel was certain to be a confused hack job with no sense of what made the original so special. The game is definitely worth playing but it’s hard to advocate giving them any money when none of it goes to the artists who made it :\
Sail the high seas for this one
Yeah to be honest my friend told me the other day “DE2 got cancelled” and I was surprised because I thought the company was already basically defunct after what happened. I mean there is no way a DE2 could be anything other than a soulless cash grab after everything anyway so there’s not really much to do other than to shrug your shoulders at this news.
Also this is one of the few instances I’d advocate pirating an indie game
Terrible for the employees, but I have no pity for ZA/UM or its top-level parasites.
Sad. The first game was perfect to play together with the wife.
Arguably though, Disco Elysium is such a unique art piece, any successor would likely fall very short on any expectations.
TIL it was in the works to begin with. Still haven’t played the first one, though
Well worth checking out the first game. Just, like, maybe get it from a source that isn’t going to give the money to ZA/UM.
Yarr. From what I hear, ZA/UM fucked the developers hardcore. Not too sure of the details because I’ve been trying to avoid spoilers.
Wonder if there’s a way to pay the devs directly.
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but saying that Robert Kurvitz was solely responsible for the game is unfair to the dozens of people who also poured their hearts and souls into the game
I don’t think anybody is saying that.
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Sure, and many people forget Helen Hindpere (second lead writer) and Aleksandr Rostov (art director) also left with Kurvitz. And even then, despite Rostov being responsible for the overall visual style the Thought Cabinet was painted by Anton Vill, and I don’t know for sure who made the portraits/skill depictions but it might also have been him (though they are more in the style of Rostov - see the 3 archetype paintings which were created by Rostov).
Look, I know it was a collaborative effort, but even disregarding the obvious centrality of these three people to the project the issue isn’t really about that. Kurvitz has been working on this world together with his friends since they were teenagers. It’s clearly his life’s work. Just because he was allegedly a shitty boss doesn’t mean he deserves to have the IP stolen from under him.
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Kurvitz, his girlfriend, and his best friend all left together when no one else wanted to isn’t really impressing me with how great of a person he is to work for.
I don’t know what their personal relations has to do with their creative accomplishments, and it seems you are arguing a different point than I am so I’m confused. I’m not really concerned with how Kurvitz was as a boss and leader, I wasn’t there so I couldn’t possibly have anything to comment regarding the allegations (though from reading the interviews with the devs who were fired just the other day it seems the problems with the toxic work environment endured way past his exit so he can’t have been the sole cause unlike what the corporate leaders claimed).
I do agree that it was lightning in a bottle and unlikely to happen again, but the state of affairs do change more than who gets to collect residual income from DE sales over the years: Kurvitz and co. are not allowed to do further work in the world of Elysium. Sure, if the allegations were true he would maybe not be able to hold another video game development team together, but perhaps he might write another novel?
Regardless of what you think of him and his friends, they together created the world of Elysium over the course of several decades, which is what makes it so rich and deep. What makes me most sad is that they’re locked out of further exploring it, and subsequently so are we.
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Maybe you should just watch the video, and the previous one he did on the subject?
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HARDCORE TO THE MEGA
Gog?
Why would a legal retailer not give money to the studio that created the game?
I don’t know if they pay per sale, or if they bought the right to sell the game with a one off lump sum as they have done in the past for at least some games.
If it’s the latter, my buying the game on gog doesn’t send any more money to the original studio.
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It’s pretty close to a perfect storytelling experience. Extraordinarily unique.
Not the ending I wanted for Elysium, but it’s hard to argue it’s not the most thematically appropriate
I hope Larian Stusios will buy this IP, rehire the original writers and so great things with it.
We really need to stop shoving every story related property into Larian’s lap.
Ehhh I don’t think Larians quite up to the task. Yeah BG3 has an engaging story and some good characters, but politically it doesn’t really have anything to say outside of some queer representation. It’s the Sunday Friend’s favorite new RPG!
Yeah playing DnD isn’t some blow against the right-wing theocracy establishment like it was in the 1980’s.
Source: Was never allowed to play DnD as a kid because it was ‘Satanic.’ Grew up during 80’s Satanic Panic.
Plus I don’t think Disco E really needs flammable/steamable puddles everywhere.
Doesn’t it?
Well, when you put it that way…
Mr. Evrart is helping me find my red barrel.
UN JOUR JE SERAI DE RETOUR PRÈS DE TOI
Well that’s why they need to hire the original writers. I don’t think anybody would consider Baldurs Gate especially political, maybe expect for a few fringe right wingers. But Larian have the resources, technical expertise and know how to build a big RPG and if they bought the IP, I’m sure they would respect the source material. You wouldn’t want to make a Disco Elysium game if you where to afraid to get political.
No, because that still gives these assholes money. I hope someone hires the original team to make something new.
I wouldn’t mind someone else just making a game like Disco Elysium with all the myriad of possibilities and angles and such. Disco being extremely well-written was mere icing on the cake compared to the agency it has for an RPG. It goes above and beyond what even great RPGs like Baldur’s Gate (any of the 3) do.
Though I suppose you would need a great writer to actually think of all the different possibilities of any particular dialogue or scene… 🤔
On the subject of writers… Didn’t one of the writers for Disco have actual books published? Anyone know what they are or if they are as good as the game?
The book is Sacred and Terrible Air, it was written in Estonian but there are a couple of English fan translations. I enjoyed it. https://www.reddit.com/r/DiscoElysium/s/iVcX04yIRV
Here is an alternative Piped link(s):
Jamrock Hobo did a good breakdown of the book.
Piped is a privacy-respecting open-source alternative frontend to YouTube.
I’m open-source; check me out at GitHub.
Here is an alternative Piped link(s):
https://piped.video/watch?v=6hhmdcLqzpQ
Piped is a privacy-respecting open-source alternative frontend to YouTube.
I’m open-source; check me out at GitHub.
Good bot.
Good.