With Valve’s release today of the Steam Audio SDK 4.5.2 they have made the software development kit fully open-source under an Apache 2.0 license.
The rest of this work in this Steam Audio SDK release amounts to bug fixes and other standard changes.
In a SteamCommunity.com announcement posted today entitled “Steam Audio Open Source Release”, it notes: "The entire Steam Audio codebase, including both the SDK and all plugins, is now released under the Apache 2.0 license.
This allows developers to use Steam Audio in commercial products, and to modify or redistribute it under their own licensing terms without having to include source code.
We welcome contributions from developers who would like to fix bugs or add features to Steam Audio."
Kudos to Valve on this fully open-source Steam Audio SDK, plug-ins included.
The original article contains 234 words, the summary contains 133 words. Saved 43%. I’m a bot and I’m open source!
This is the best summary I could come up with:
With Valve’s release today of the Steam Audio SDK 4.5.2 they have made the software development kit fully open-source under an Apache 2.0 license.
The rest of this work in this Steam Audio SDK release amounts to bug fixes and other standard changes.
In a SteamCommunity.com announcement posted today entitled “Steam Audio Open Source Release”, it notes: "The entire Steam Audio codebase, including both the SDK and all plugins, is now released under the Apache 2.0 license.
This allows developers to use Steam Audio in commercial products, and to modify or redistribute it under their own licensing terms without having to include source code.
We welcome contributions from developers who would like to fix bugs or add features to Steam Audio."
Kudos to Valve on this fully open-source Steam Audio SDK, plug-ins included.
The original article contains 234 words, the summary contains 133 words. Saved 43%. I’m a bot and I’m open source!