I love hearing about unique takes on game mechanics. Someone recently convinced me that limited inventories are kind of abused currently and that unlimited inventory systems would give more player choices.

  • ampersandrew@kbin.social
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    11 months ago

    The annoying part in Zelda was where you’d acquire and destroy your weapon in just a small handful of swings, like the kingdom of Hyrule had the world’s worst blacksmiths.