• ArmokGoB@lemmy.dbzer0.com
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    8 months ago

    I think Steam’s cut should probably be something like 0.05 * (log(x) + 1) where x is number of copies sold.

    • Cabunach
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      8 months ago

      You mean that games need to have 100 000 copies sold to get to the 30% cut?

      • ArmokGoB@lemmy.dbzer0.com
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        8 months ago

        Yes. It would mean that small indie games with low sales wouldn’t be hit as hard by Steam taking a cut, and huge hits that sell millions of copies would help subsidize this.