Sea of Thieves is coming to PlayStation 5 and with a beta test running last weekend, we had a chance to take look at the near-final build for the Sony consol...
I wonder if shadows in unreal engine take different code paths on PS5. Or if the version is updated on PS5 vs PC/Xbox. Or maybe the settings for Xbox aren’t reworked in a while and there’s enough legroom to enhance it further.
Regardless it’s interesting to see Xbox games routinely being a bit better on PS5. Sony was afraid Xbox may downgrade the games during ABK trial but we actually see the opposite here lol.
I wonder if shadows in unreal engine take different code paths on PS5. Or if the version is updated on PS5 vs PC/Xbox. Or maybe the settings for Xbox aren’t reworked in a while and there’s enough legroom to enhance it further.
Regardless it’s interesting to see Xbox games routinely being a bit better on PS5. Sony was afraid Xbox may downgrade the games during ABK trial but we actually see the opposite here lol.