• Lojcs
      link
      fedilink
      arrow-up
      10
      arrow-down
      3
      ·
      1 month ago

      Humans can’t see more than 24 fps anyways

      • Hadriscus
        link
        fedilink
        arrow-up
        1
        ·
        1 month ago

        I think the perceptual limit is around 60 or 80fps, but don’t quote me on that

        • chayleaf@lemmy.ml
          link
          fedilink
          arrow-up
          1
          ·
          1 month ago

          as a rhythm gamer, I can say you’re full of shit lol

          I have 240hz and the difference between 120hz and 240hz is somewhat noticeable, don’t see why I’d need any more than this though

    • Hadriscus
      link
      fedilink
      arrow-up
      1
      ·
      1 month ago

      Angular definition. You have to factor in screen size and distance to observer, otherwise it’s meaningless

    • Sylvartas@lemmy.world
      link
      fedilink
      arrow-up
      1
      arrow-down
      1
      ·
      1 month ago

      Who needs 1000hz 4k when 120hz 2k is already stupidly expensive to achieve with most AAA games