It is funny but we now live ten years later and still no new Star Fox or F-Zero Nintendo should at least fukken license games they don’t want to make to someone who does damn
Unfortunately this is the world we have because of capitalism. Whether it’s sitting on real estate investments and hoarding housing from those that need it or hoarding IP it’s the same shit.
Yeah, it’s just a shame. There was a brief era where Nintendo was a lot more willing to let other companies play with their IP, which got us everything from Super Mario RPG to F Zero GX/AX. Zelda had the Oracle games and the Minish Cap, and hell fucking Smash Brothers has never been made by one of Nintendo’s development teams.
Recently there was the Mario+Rabbids XCom game, Fire Emblem/Hyrule Warriors, and I guess the big one Metroid Prime 4 is still in development, but it’s definitely a slow down from the old days.
There’s a gap in the market for proper F Zero and Star Fox sequels, a hundred great game dev studios who could make those games, and plenty of historical precedent is what I’m saying. It’s strange that those franchises have seemingly been thrown in a vault, never to be seen again.
And Metroid Prime, often put on lists of the best games ever, was made by a second party studio.
Cadence of Hyrule as well. We need more shit like that.
F zero was so fuckin rad. There was nothing that fast in the gamecube era on any platform. Racing game developers love to throw around the term white knuckle a lot but god damn was that it.
The issue with those games is what can you do with them that feels NEW?
Nintendo, for all its faults, doesn’t want to drag IP through the mud unless it has a notable idea that actually improves and elevates the gameplay. FZero BR is the most notable example of this, an actually tangible addition to the gameplay that makes it feel new and different.
@Nakoichi@hexbear.net says this is capitalism but I’d argue that this is actually still a vestige of some of the executive people at Nintendo genuinely caring about making good content still, unlike western companies where the entire executive suites are now made of people who do not play games and are not interested in making good games but instead making money. They’re sitting on these things because what you can add to “on rails shooter” and “sci fi racing game with crashes” is limited or already done.
what can you do with them that feels NEW
This is why I say that Nintendo should work with other studios more often. Just because Shigeru Miyamoto can’t think of anything doesn’t mean that nobody else has any good ideas - and hell, sometimes the most fresh idea is to do what was done before but with more polish. That’s what F Zero GX was to F Zero X and that remains one of the greatest racers of all time - and that’s also what Star Fox fans clearly want but that Nintendo refuses to deliver on.
all it looks like is a glorified indie title that won’t even sell a million units
One of the main tricks of liberal propaganda is to make every day people identify very personally with the ruling class. With a corporation the size of Nintendo, the amount of copies of any game that the company sells will have so little impact on anything, and yet you have gamers who have ghoulish executives’ public statements living in their head rent free – this person sees some news about a game “not selling according to expectations” and their first instinct is to think of the poor executive class who won’t even sell a million copies! What’s even the point of art if you can’t make it into a product that can sell at least 1 mil copies, you know? They’ve successfully been indoctrinated into thinking (and spending real, human time & energy worrying) about Nintendo’s line going up over any other consideration