First hour of the game I googled “Aloy Talks too much”

I just finished the Elden Ring DLC and the Tomb Raider remastered trilogy. These games are 30 years apart but share the same mostly quiet protagonists.

Lara is alone, doesn’t try to solve the puzzle for the player in the first 5 seconds, let’s the player explore and figure things out and soak in the atmosphere. Aloy is as chatty as Nathan Drake but she’s just muttering to herself in the wild, she even narrates her actions like an audiobook

The constant hud and text over every in world item also ruins the immersion. Yes I get that you don’t see items in Fromsoft games, you get that streak of light. But Horizon firstly hides the item in their busy environment design then forces you to press a button to prompt that streak of light, for immersion!

  • Cybersteel@lemmy.world
    link
    fedilink
    English
    arrow-up
    2
    ·
    3 months ago

    Zelda and ER open world does feel like a separate genre from the Ubisoft style open world we see even in non Ubisoft games like Horizon. That said, I enjoyed my time in Days Gone even if it’s similar to the formula. Facing your first horde in the game was truly spectacular. Also it being connected to Syphon Filter helps too lol.