Mine would probably still be Drydock Scratch aka Retrospective Runaround. I just love these huge caverns. It makes me feel like I’m an explorer uncovering a lost civilization.

  • bob_lemon@feddit.de
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    1 year ago

    Abbadon’s Ascent in Sirens Landing. It’s decently long with well-placed checkpoints. The jumps feel fair and make sense, i.e. they almost all look like the logical next step up the spire.

    • GHOSCHT@feddit.deOP
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      1 year ago

      The jumps are really nice. Even better than Retrospective. Would be kinda nice to have more of this type in the game.

  • Fox@lemmy.blahaj.zone
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    1 year ago

    Retrospective is great. It is good you can skip the skritt tunnels near the end these days. Was my only critique. Very clever to go through the whole map. Wish we had something like this these days.

    My favourite is the whole Super Adventure Box if that counts. ;) Really liked the look at world 3 and i hope they keep adding more next year.

    I think the whole game has very nice jumping puzzles tho. Even the hard ones are doable if you cheat with TaCo markers.

  • haladast
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    1 year ago

    I’ve always thought Wall Breach Blitz in Diessa Plateau is underrated. It’s simple enough to not be frustrating but still has a pretty engaging design

    • GHOSCHT@feddit.deOP
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      1 year ago

      I’m not even sure if I ever tried that one. One more reason to go back to the old zones.

      • Necropola❌@lemmy.world
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        1 year ago

        One of my favorites since you can skip 90% of it by using a Springer to go from ground level to almost the end in a single jump. 🙂

      • brawnybunkbedbuddy@lemmy.world
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        1 year ago

        It sometimes pops in the dailies; and if there’s also Ascalon vista, you can just carefully get down from the puzzles finish line to get that objective done