• Eldritch@lemmy.world
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    3 days ago

    In the future it’ll be less about upscaling. And more about giving the algorithm a minimalist basic 3D representation as a starting point. And then told to make it photo real. Ray tracing isn’t really going anywhere. But AI radiosity is going to supplant it in many applications.

    Think about it. These algorithms are already making impressive if uncanny images from Simple Text prompts. In less time than it would take most CPU GPU combinations on consumer Hardware to actually Ray trace a scene. Ray tracing will always be there when you need the accuracy. But AI radiosity is going to offer benefits most people don’t even comprehend yet.

    For instance once it makes its way into consumer Hardware etc. Suddenly a lot of older games will be able to have their Graphics upgraded with no recoding or tricks. Just using the input video stream as a reference.

    • givesomefucks@lemmy.world
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      3 days ago

      That’s an entirely different thing and not happening anytime soon…

      That’s the worst thing about labeling this stuff “ai” it chefs lumped into crazy no feasible shit like you’re talking about.

      • Eldritch@lemmy.world
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        2 days ago

        Wrong as usual. Heres a video from 2 years ago. From an actual light transport researcher for 3d rendering. Again, this likely won’t be on your 50 series GPU. But it is something very actively being researched. And likely will start showing up in consumer hardware before the end of the decade.

          • Eldritch@lemmy.world
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            2 days ago

            It’s literally just a two to three minute long video. With literal links to the research paper in question. Perhaps you should read more and talk less.

            • givesomefucks@lemmy.world
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              2 days ago

              It’s weird on a day old thread you immediately get two extra upvotes, and I get three downvotes as soon as you reply…

              I don’t help people who play thos silly games, have a nice life.