• Faresh@lemmy.ml
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      11 hours ago

      That code was C++ or something like that. Not GDScript.

      I tested this on Godot 4.2.1. You can write identifiers using a different writing system other than latin and you are allowed to have emojis in strings, but you aren’t allowed to use emojis in identifiers.

      • histic@lemmy.dbzer0.com
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        11 hours ago

        Ah I’m unfamiliar with most languages I just use python and random others for personal projects